196 Royalty-Free Audio Tracks for "High Frequency"

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Raw sampled xlive. Exe on a hungarian windows 7 64-bit computer using audacity. The reason why it's only 11khz in frequency range is becaue 44 100 hz makes the sample too high pitched. Also had to make it mono because most of the sound was pushed to the right.
Author: Mostwanted
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01:54
A metallic pad with lfo weaving in and out in amplitude/filter. Includes some lfo modulation, so some peaks are longer than troughs and vise versa. Used in an experimental scene to symbolize birth. Recorded with a roland groovebox self-sample utility straight to wav, which is pretty good sounding. Though i've found this method results in reduced high frequencies.
Author: Jhooper
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00:21
Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:22
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:49
There are many ways to "listen" to a computer. The high frequencies are miles from what a human can hear, so you must divide and mix until you hear the computer "speaking". This one: simply placed the am mf coil close to a data cable to a pci slot. The sharp noise is not noise, but clock signals which are divided x times the rattling is caused by every move with the mouse.
Author: Vumseplutten
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00:31
Snippets from recordings of me playing the tanpura. The strings are tuned to b, d, g and e, so would work well in the keys of g or e minor. I noticed that my first pack of tanpura samples has a bit of fuzzy white noise so in this pack i have equalized - i reduced all the very high frequencies which got rid of most of the white noise without affecting the low frequency sounds of the tanpura itself. Please note this is the tanpura part of an instrument called the swar sangam which combines the swarmandal (indian harp) and the tanpura, it is not a traditional tanpura and does sound slightly different.
Author: Luckylittleraven
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Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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02:33
Wind turbine sound, near lacedonia, campania, italy, the 16th august 2022 @ 18:30the sound was recorder with a zoom h1n with windshield from a distance of 25m approx from the wind turbine. Processing:* 120hz high pass filter (to reduce some low frequency rumbles due to the wind);* volume adjustment;. Other sound in the recording:* voice of a woman in the distance (at the beginning of the file);* wind gusts;* car passing by (at the end of the file);.
Author: Nicola Ariutti
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Lazer sound. I made this lazer sound with the use of operator in ableton as well as adding a few effects to help round it out. I started with a basic sine wave and then began to adjust the frequency range to cut out some of the low end of the sound and enhance the high end to make it more realistic and movie accurate. I also had to shorten the decay time so it is more of a short zap sound than a prolonged note. Another step was giving it an initial high pitched sound and this was achieved by having the sound start higher up the scale with semitones and then dropping down giving the effect of shooting and something traveling from the source sound.
Author: Untitled
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00:01
Recording of a button sound from a vintage teac hi-fi stereo amplifier. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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02:14
In this sample you hear a recording from inside a well sound insulated room, directly under the roof of a house. Strong rain hints the roof and produces low frequency muted sounds. In the background you hear the constant noise of the rain, coming through the window. There are also a few raindrops hitting the glass of the window. The sample was recorded using the built-in stereo microphone of a zoom h4n recorder. It was slightly processed to remove unwanted low and high frequencies which were not related to the actual recording. If you use this sound, please add a comment or send a private message what you created using it. :-).
Author: Erbsland Music
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Recording of a plastic grid which resembles plastic sounding gears. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:01
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:01
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:27
A singular comedic mosquito buzz. Created in audacity by:1. Generating a sawtooth wave2. Equalizing the tone slightly (a bit less high end)3. Applying the vibrato-phase. Ny plugin in pairs like: 5. 1, 5. 2, 8. 1, 8. 2, 0. 5, 0. 51 hz5. Applying a ring modulation plugin in a similar way. If you want something more retro, equalize down the higher frequencies.
Author: Scottjodoin
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00:44
Some generative wildfire sfx made with sunvox. The crackling sounds were made by taking some highpassed white noise, ring modulating it with some more white noise, and then using a noise gate to usilate the loudest 'crackles'. The rumbling was created using lowpassed white noise, and the wind was made by bandpassing white noise with a high resonance and randomly sliding the filter frequency. Everything was sent into a reverb and a stereo expander.
Author: Autumncheney
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00:48
Recording of me playing video games on my xbox controller. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:08
Recording of a small plastic toy ball which, when moved, makes a rain-like sound. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:07
This is a foghorn-like sound that i created using an accidentally recorded poot from a friend. I stretched the sound bite a few times while lowering the pitch, added a couple different reverb effects, and then finished it with some parametric eq, raising the bass, and using a low pass filter to cut out the high frequencies. If you would like the original poot sound, i have also uploaded it as fart sound 1.
Author: Uparcade
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Looking at the spectrogram waveform display of https://freesound. Org/people/ivolipa/sounds/344948/ i noticed a few patterns. Distinct bands of high volume at around ~600hz, ~1200hz, ~1800hz, the fade in volume toward higher frequencies, a ubiquitous noise, and the soft staccato rhythm. Using these facts, i tried to make yet another engine sound with fm-synthesis. Sound forge 7 — to my knowledge — lacking a spectrogram, i've no clue if this was a successful attempt, but it does have a vaguely engine-like sound.
Author: Mrlindstrom
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00:03
1st track :generate a pink noisedelete frequencies up to 2khz with the equalizershape a crescendo - decreshendo envelope. 2nd track :generate few very low frequencesmake it alternate four times betwin high and low strength with envelope toolapply a compressorput a decrescendo envelope. 3rd track :generate a 300hz sinusput an envelope with an agrssive attack and a rapid end (0. 1s length)make it correspond with the end of the second low echo (track 2)generate the same sound, lower, with a 600hz and 1200hz sinus, corresponding respectively to the third and the fourth low echo.
Author: Lecuistot
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00:02
I initially created this snare using lmms ( linux multimedia studio ) and a single instance of the zynaddsubfx plugin. There were many effects and experiments done before exporting as an audio stem. Next i opened this stem ( single snare hit ) in bitwig studio and made a few copies of it and timestretched and chopped and then joined together in a group track the parts i liked to make the whole sound. Final effects included saturation, equalization , sidechain-limiting and compression.
Author: Mikobuntu
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00:31
Recording done 25/04/2020 in manizales, caldas. Soundscape of high quality, interior of design studio, preparing implements to draw. Details of recording:height: building 5th floor. Frequency:44. 100recorder: huawei dra-lx3////////////////grabación realizada el 25/04/2020 en manizales, caldaspaisaje sonoro de alta fidelidad, interior de mi estudio de dibujo preparando herramientas para dibujar. Detalle de captura:altura: edificio piso 5frecuencia: 44. 100grabadora: huawei dra-lx3.
Author: Artesmediales
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00:23
Smoke detector test noise, recorded roughly 20cm from mic without room reflections. Fundamental frequency: ca. 3373 hzovertones: ca. 6743 hz; 10111 hz, 13482 hz. Feel free to use this sound; no attribution required. Feel free to write me in the comments what you used this sound for. Equipment:røde ntg2sound devices mixpre-3 ii. File:wavmono48 khz24-bit.
Author: Ladako
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00:21
Snippets from recordings of me playing the tanpura. Tuned to e flat, the notes from top to bottom are b flat, e flat, c, low e flat. In traditional indian tuning the root note in the scale is referred to as sa and is e flat in this scale the fifth note (b flat in this scale) is referred to as pa and the sixth note (c) is dha. I noticed that my first pack of tanpura samples has a bit of fuzzy white noise so in this pack i have equalized - i reduced all the very high frequencies which got rid of most of the white noise without affecting the low frequency sounds of the tanpura itself. Please note this is the tanpura part of an instrument called the swar sangam which combines the swarmandal (indian harp) and the tanpura, it is not a traditional tanpura and does sound slightly different.
Author: Luckylittleraven
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10:26
X and y comes from the nonlinearcircuits sloth lfo (regular version). X is the high sinus c, left channel. Y is the low triangle c, right channel. X and y goes to comparator resulting in a note when crossing the threshold. At the same time x and y goes to cv in on jupiter storm generating two glissando paths. The two used osc's on jupiter storm are tuned to the same pitch. The sloth have a potentiometer that is said to "alter frequency a little". . .
Author: Gis Sweden
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00:19
Ambient echo sound. This sound required the combination of operator using the triangle wave and plenty of reverb. I layered this sound by using two different octaves to cover most frequency ranges that sounded best and to fill any gaps in the sound effect. This sound is inspired by scene transitions and wide shots where there may be a lack of other sounds so this frees up a space for a calm ambient sound that uses plenty of sustain and reverb. The triangle wave in the operator gave it more of a high pitched calm flowing sound. The other options for example sine wave sounds to harsh and sharp for this type of sound.
Author: Untitled
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00:04
The mechanical noise and signature "chord" associated with the "mac mini (2010 model)" upon startup/boot. Brief mechanical motor and clicking noises followed by the famed sustained f sharp major chord (detuned 30 cents flat) being projected over low quality, built-in speakers. Mechanical noise has defined pitch and is predominantly in the mid-high frequencies. Recorded on zoom h2n, in small, empty room. Audio clip normalized in post-processing.
Author: Deleted User
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00:25
Automated/computer controlled plasma cutting torch. Re-processed from open source wikipedia video courtesy of metaveld wijchen bv. Noise reduced, dynamics compressed and high/low frequencies resynthesized. I'm not that big a stickler about receiving credit for the use of my sounds on freesound. As a courtesy, i appreciate it but i do ask people to always credit freesound. Org and if their project ever sees any kind of profit to please consider making a donation to the website. It's a great resource and deserves our support. Good luck with your project.
Author: Klangfabrik
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01:29
I found two melodies in gis_sweden's excellent "you deserve it - friday randomness ii"http://freesound. Org/people/gis_sweden/sounds/362508/. And quantized them into a 92 bpm 4/4 thing. Each melody is presented panned, with and without a beat, then simultaneously. It's sort of an accidental counterpoint. I also messed up his nice analog sound into some harsh digital junk. There's a lot of high frequency energy here so watch it, and apologies to mr. Fletcher, mr. Munson and their daughter, curve.
Author: Parabolix
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02:11
Mind the loudness and piercing frequencies. Feedback made using only a self-patched random*source serge triple+ waveshaper, or tws+. Recorded with and formatted with splices for use with the make noise morphagene, but can use for and with whatever of course. Warning that it's it's quite high pitched so you may need to pitch it down with the morphagene's pitch knob a good bit if you want it less harsh. I think i acidentally hit splice instead of record one time so there might be a random short splice somewhere, but maybe it adds some splice length dynamics. . .
Author: Exhapax
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00:02
The sound of the bottom of a ceramic mug, dragged over the metal grating of a coffee machine. It sounds like a sword drawn from a scabbard. Recorded using a zoom h6 in the kitchen. Applied a filter to remove unwanted low and very high frequencies. Also corrected the volume level to adjust all four recordings to the exact same level. There are some minor distracting noises - i assume from my shirt while moving the mug over the surface. Also a fan is very faintly audible in the background. If you are interested in a very clean recording of this sound, please let me know.
Author: Erbsland Music
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00:13
I uploaded this after i finish my job (for scoring a music and additional foley/sfx) and by the time for cleaning, i found some of them were not used, were not even reviewed. I have several unused items. As i have benefited several times from this website, it's time to give back. Why not. This was recorded in my home studio, using my condenser microphone, the isk u99 (neumann knock-off, so the seller and a friend said to me; i wouldn't know however. ) powered by apogee duet preamp and simple shock-mount, i hope this recording clean enough for many uses. I recorded in close proximity, hence the high frequency a bit harsh. No edit. No effect. Cheers.
Author: Kebermaknaan
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00:02
I uploaded this after i finish my job (for scoring a music and additional foley/sfx) and by the time for cleaning, i found some of them were not used, were not even reviewed. I have several unused items. As i have benefited several times from this website, it's time to give back. Why not. This was recorded in my home studio, using my condenser microphone, the isk u99 (neumann knock-off, so the seller and a friend said to me; i wouldn't know however. ) powered by apogee duet preamp and simple shock-mount, i hope this recording clean enough for many uses. I recorded in close proximity, hence the high frequency a bit harsh. No edit. No effect. Cheers.
Author: Kebermaknaan
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00:02
I uploaded this after i finish my job (for scoring a music and additional foley/sfx) and by the time for cleaning, i found some of them were not used, were not even reviewed. I have several unused items. As i have benefited several times from this website, it's time to give back. Why not. This was recorded in my home studio, using my condenser microphone, the isk u99 (neumann knock-off, so the seller and a friend said to me; i wouldn't know however. ) powered by apogee duet preamp and simple shock-mount, i hope this recording clean enough for many uses. I recorded in close proximity, hence the high frequency a bit harsh. No edit. No effect. Cheers.
Author: Kebermaknaan
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00:02
I uploaded this after i finish my job (for scoring a music and additional foley/sfx) and by the time for cleaning, i found some of them were not used, were not even reviewed. I have several unused items. As i have benefited several times from this website, it's time to give back. Why not. This was recorded in my home studio, using my condenser microphone, the isk u99 (neumann knock-off, so the seller and a friend said to me; i wouldn't know however. ) powered by apogee duet preamp and simple shock-mount, i hope this recording clean enough for many uses. I recorded in close proximity, hence the high frequency a bit harsh. No edit. No effect. Cheers.
Author: Kebermaknaan
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00:05
I uploaded this after i finish my job (for scoring a music and additional foley/sfx) and by the time for cleaning, i found some of them were not used, were not even reviewed. I have several unused items. As i have benefited several times from this website, it's time to give back. Why not. This was recorded in my home studio, using my condenser microphone, the isk u99 (neumann knock-off, so the seller and a friend said to me; i wouldn't know however. ) powered by apogee duet preamp and simple shock-mount, i hope this recording clean enough for many uses. I recorded in close proximity, hence the high frequency a bit harsh. No edit. No effect. Cheers.
Author: Kebermaknaan
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00:02
This recording is for people who hate the highlighted high frequencies. An old sabian aax small recorded with a røde m5 mic. I the created two copies of the original recording:1. On the first file i applied low pass at 2 khz and hard compression at -24 db without makeup gain. 2. On the second file i applied high pass at 2 khz and hard compression at -24 db without makeup gain. Then i lowered -2 db all the spectrum except for the band from 3. 5 khz to 9. 1 khz and i applied hard compression at -24 db without makeup gain. I merged the two files. The envelope was very flat due to the compression and thus i reshaped it on wavelab (process > level envelope. . . Or press the "v" keyboard button; draw a natural fade out in steps [non-linear]). The result is a warm crash for people who don't want them loud.
Author: Veiler
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04:00
Underwater [loop] amb. Update: i have decided to release this sfx for free, public domain. Enjoy! :). Please like and share!. A loop-able ambiance of being submerged in water for your underwater needs. This one was particularly difficult to process as i had to layer many scuba diving sounds in one order to get this effect. Only after crushing many frequencies via eq, is when it gets this deep. Get it? deep like an ocean? no? okay i swim away now. . . Enjoy =). - noise reduction- high pass at 30khz- artifact removal- noise removal- bass enhancement- low pass- layering- stereo imaging- stereo widening. Details:. - gopro hero 4- 48khz- 24bit- wav. Crediting: optional. Dcsfx: https://www. Freesound. Org/people/dcsfx/.
Author: Dcsfx
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00:32
Clean, dry recording of a smartphone touchscreen being rapidly tapped as if a message was being written on it. Could just as easily be used as sounds from using (writing, playing mobile games, browsing, etc) a tablet or really any relatively small touchscreen device. Tapping speed and length between taps varies throughout the recording, but overall i tried to make it sound as natural as possible while still offering options for more granular placement. Recorded with an akg p170 into a tascam 208i audio interface at 48khz/24-bit. Microphone was positioned 5-6 inches away from source. A 120hz high-pass filter was applied to remove unnecessarily pronounced bass frequencies.
Author: Ahriik
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01:01
Sound created from using the rings of saturn as a spectral source to a series of filters. When a 1 pixel high image of the rings is extracted it looks like a spectrogram (original: https://en. Wikipedia. Org/wiki/file:saturn%27s_rings_dark_side_mosaic. Jpg). The ring spectrogram was divided into three color planes, and the color intensity values were transformed into resonant filter cutoff frequencies. In essence one filter unit (per color plane) has 256 sounds playing simultaneously. The individual filters are placed along the x-axis so, that the stereo image consists of 256 steps from left to right. In this sound of the series the spectrum was compressed to a range of 20 - 1000 hz. A small variation in certain divider factor per color plane is introduced for a slight chorus like effect.
Author: Sarana
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00:11
This is a recording of an office paper shredder starting up. This model of paper shredder has a button that you can press to run it briefly in reverse, in order to clear paper jams and clean the blades. If the shredder hasn't been used in a while, it takes several seconds to start, and makes a cool noise while doing so. The click at the start of the recording is the switch being pressed. You then hear the motor struggling to start up for about five seconds, and finally it comes up to speed. The high-frequency crackling you hear, particularly once the motor is running smoothly, comes from bits of paper still rolling around in the blades (easy to convert into a campfire or rain). There's another click at the end when the reverse button is released. I uploaded this because several parts of the recording sounded like they'd lend themselves to morphing in various ways to create other interesting noises. Recorded with a hand-held zoom h4n, stereo 96 khz / 24 bits, with the built-in mics, positioned about six inches above the rotating blades of the shredder.
Author: Mxsmanic
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00:16
Non-functional tube radio warming up, making a loud 60hz hum with lots of harmonics. As a bonus it clicks off at the end. Zenith consoltone. Only because the faq says so: electro voice n/d 257a through impedance transformer into crappy gigabyte motherboard realtek high definition audio. 16bits, processed at 32bits. Audacity sound editor and/or driver wouldn't record mic level so it was very noisy after amplification. Filtered with a (mathematically equivalent) fft constructed whopping 64k length zero phase filter (blackman window) with 5 wavelength width bandpass at each harmonic from 60hz to 5,520hz. For some reason a fraction of some of the harmonics didn't get through so did another pass on the residual noise and mixed that in. Near the beginning there was a sort of brief duplicate signal that descended in pitch so it didn't make it through the filter. I added that bit in. Attenuated frequencies above 3. 6khz because they are pretty much noise, but removing them didn't sound right. Cleaned up the beginning a bit in various ways, cut it down to 15 sec and carefully appended the unfiltered "click" onto the end, which i denoised 12db with audacity's noise reduction.
Author: Hetanoyokozuki
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01:59
Clean recording of various sounds that would occur when maneuvering around an office space (specifically a desk) and manipulating common office objects. Recording features lots of paper rustling and sliding across a wooden desk, handling pens and a stapler, stuffing manila folders and plastic binders, and towards the end there are some sounds of small-medium sized personal bag being unzipped and zipped and then being filled with some of the office materials. Should work great for filling in general office noises in a scene or reinforcing actions that involve any of the materials featured in the recording. There should be enough variety to allow you to glean more isolated sounds or just use assortments of layered sounds. Recorded with an akg p170 into a tascam 208i audio interface at 48khz/24-bit. Microphone was positioned roughly 1. 5 - 2 feet away from the source. There is some slight room reverb present, which is intentional, and should match common office workspaces well. An 85hz high-pass filter was applied to remove any unintentional, unnatural low-frequency rumbling that may have been picked up during recording.
Author: Ahriik
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02:55
Br-laser vector synthesis reel for make noise morphagene. These sounds have visuals encoded into them at high frequencies. The vector synthesis reel for the make noise morphagene is a collection of different xy samples, to show off morphagene's stereo sampling capability. The sample material can be displayed on oscilloscopes, modified vectrex game consoles, ilda laser displays or oscilloscope simulation software in xy mode. Some splices on the reel can be used as seamless loops. Here is a video to give a basic idea of the reelhttps://youtu. Be/cxxb9veyq6w. The collection of vectors was arranged by bernhard rasinger and includes vector contributions from artists listed below. An important part of this reel is to put the spotlight on working and performing artists utilizing sound signals to draw images as vector art. Alberto novellohttp://www. Jestern. Com. Andrew duffhttp://andrew-duff. Co. Uk/. Bernhard rasingerhttps://www. Br-laser. Com/. Chris kinghttp://videocircuits. Blogspot. Com/. Derek holzerhttp://macumbista. Net/. Douglas nunnhttps://vectorhackfestival. Com/guests/nunn/. Hansi raberhttp://youtube. Com/hansiraber. Ivan marušić klifhttp://i. M. Klif. Tv. Jerobeam fendersonhttp://oscilloscopemusic. Com. Jonas bershttp://jonasbers. Com. Joost rekveldhttp://www. Joostrekveld. Net. Philip baljeuhttp://instagram. Com/pbaljeuhttps://www. Youtube. Com/channel/ucudrl_q3_cnsj0ta2k7saha. Philipp haffnerhttps://www. Instagram. Com/philipp_haffner/. Robert henkehttp://roberthenke. Com/. Roland lionihttp://www. Akirasrebirth. Com. Ted davishttp://teddavis. Org. Vector hack festivalhttps://vectorhackfestival. Com/. All of these artists, working in the vector synthesis realm are creating these vectors with a different set of tools. These tools include pure data, max4live, oscistudio, axoloti, modular synthesizer, video synthesizer. Https://oscilloscopemusic. Com/oscistudio. Phphttp://write. Flossmanuals. Net/pure-data/introduction2/http://www. Axoloti. Com/https://www. Ableton. Com/de/live/max-for-live/. For introductory oscilloscope and technique tutorials please enjoy jerobeam fenderson´s tutorial series. Https://www. Youtube. Com/playlist?list=plfgouhnvmlro45p9uur18wofljeavcfvv.
Author: Makenoisemusic
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00:19
guardians of limbo (spectral voices, ethereal sounds, odd vocals) sample of fx preset from magnus choir vsti software. Virtual choir (musical instrument). Software description:. Magnus choir is a vst, vst3 and audio unit virtual instrument which can be used to create natural and synthetic choirs. The male and female choruses combine to form a mixed choir, featuring the classic satb (soprano, alto, tenor, bass) structure: women sing soprano and alto, while men sing tenor and bass. Versatile to generate a wide spectrum of choirs, vocal textures, choral pads and voices with modulation capabilities for a new level of realism in digital sound creation. • 54 preset sounds ready to use, including a vast array of natural and synthetic sounds, from oohs, aahs, men and women in mixed choirs to the celestial choir of angels, reso pads, dark atmos, creepy voices, ambient ghostly and birdsong effects, as well as cinematic and soundscapes. 01. - abbey ghost02. - ad infinitum formant03. - ad libitum chorale04. - aeternus lux lucis05. - alchemical signals06. - angelic vox07. - angels between us08. - apocalyptic chamber09. - astral singers10. - aurum vox pad11. - birds sonic sweep12. - caelestis kingdom13. - celestial choir14. - choral ensemble15. - choralis pad16. - cinematic padilius17. - cosmic odyssey voice18. - cryogenic dimension19. - dark cantus20. - digital voice21. - dystopian chorus22. - elves land23. - enchanted goblins24. - ethereal voices25. - guardians of limbo26. - lost souls in the dark27. - male & female aahs28. - morph dreams29. - morphed vowels30. - mystical vowels31. - nebula dark atmos32. - necromancer summons33. - neo choir34. - octave aahs choir35. - octave vox pad36. - oniric sequences37. - oohs choir38. - psychedelic vox39. - psychomanteum reso40. - quasi spatial voices41. - relaxing paradise42. - restless spirits43. - sanctus holy chant44. - sonorous skies45. - sopranvox c4-c646. - spatiotemporal atmos47. - spectral hell48. - synthetic chorus49. - synthesized vocals50. - underworld embryos51. - vinyl chorus52. - voices in the mist53. - vowelled soundscape54. - vox vocis texture. • low frequency oscillator section: these knobs apply modulation to the selected instrument. By using the lfo to modulate various aspects of the audio signal, you can apply effects such as vibrato or tremolo. • adsr envelope generator with attack, sustain, decay and release parameters. • pitch bend: the pitch bend knob directly changes the pitch of the selected instrument. • reverb built-in: provides a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings following a sound created in an acoustically reflective environment. Small rooms can be modeled as well as large spaces. • filter section: with filter type box for low pass filter and high pass filter. • amplitude range parameters: it controls the loudness, the way in which we perceive amplitude. The sensitivity level is set by the user. • panning potentiometer control. • midi cc automation: implementation of midi continuous controller parameters for use with external hardware control via daw.
Author: Syntheway
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